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tutorial
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f_units" flood="yes|no" color="(red,green,blue)" speed="cycles_per_second" /> </sxh> Notice that the br... a range between two values. And there is an added speed attribute. If brightness="20%..80%" and speed="2", then the light level will pulse from 20% to 80% and b... ulse down by assigning a value less than 1 to the speed parameter. Speed=".25" would create a light that
scripting
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en held down causes the player to move at maximum speed. <sxh php;> player.go_faster </sxh> //string// read/write The key(s) for increasing speed. <sxh php;> player.go_slower </sxh> //string// read/write The key(s) for decreasing speed. <well> map </well> The map object provides var
vrffiles
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s|no" color="(red,green,blue)" name="light name" speed="cycles_per_second"/> </sxh> The <vrf_light> tag... on="(turn,tilt)" cone="angle" name="light name" speed="revolutions_per_second"/> </sxh> The <script> t