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- tutorial @soft:vrgrid
- gn is the section where you can customize your 3d objects, and where you create your actual global map. Th... f a VRF file, where you use different kinds of 3d objects (represented by double ASCII characters) to buil... The <lib> tag lets VRGrid know what library of 3d objects and textures to use to display the VRF. The firs... then you won't have to supply a solid floor of 3d objects in your map. The ground will be the same as yo
- tutorial @soft:polydraw
- Windows x86 and x64, for creating or modifying 3D objects using a mesh of 3D points and parametric NURBS C... Windows x86 and x64, for creating or modifying 3D objects using a mesh of 3D points and parametric NURBS C... is selected. To select items, either click on an object in the "Objects List", or select the vertices & triangles individually by hitting "S" on your keyboard to
- scripting @soft:vrgrid
- phicon-info-sign" dismiss="false"> ** Pre-defined objects ** </alert> <well> vrf </well> The vrf object holds miscellaneous information about the vrf. It also ho... oard. <sxh php;> vrf.new_array() </sxh> //array object// Creates a new array object with no elements. <sxh php;> vrf.free_array(array) </sxh> Destroys the ar
- actions @soft:vrgrid
- </create> </sxh> Here we have created a full 3d object, which has the image "sad.gif" on all its parts, ... 11". Whenever a user rolls her mouse over this 3d object, the 3d object will be replaced with the "22" 3d object, which is also a full 3d object but which has the image "happy.g
- phplinks @tips
- s://github.com/mockery/mockery|Mockery]] - A mock object library for testing. * [[https://github.com/par... //github.com/mlively/Phake|Phake]] - Another mock object library for testing. * [[https://github.com/dan... b.com/Herzult/php-ssh|PHP SSH]] - An experimental object orientated SSH wrapper library. * [[http://phps... onsolidation/Robo|Robo]] - A PHP Task runner with object-orientated configurations. * [[https://taskphp.
- tutorial @soft:phphum
- the main loop is active, the various controls and objects keep sending messages to the main application wi... is the window handle, id is the identifier of the object that generated the message, ctrl is the control (... et_item_count - Returns the number of items in an object * wb_get_item_list - Returns an array with chil... ory area * wb_refresh - Refreshes or redraws an object * wb_release_library - Releases a DLL from memo
- polydraw @soft:polydraw
- Windows x86 and x64, for creating or modifying 3D objects using a mesh of 3D points and parametric NURBS C... Windows x86 and x64, for creating or modifying 3D objects using a mesh of 3D points and parametric NURBS C... l> Polygonal modeling is an approach for modeling objects by representing or approximating their surfaces ... er graphics. Alternate methods of representing 3D objects include NURBS surfaces, subdivision surfaces, an
- vrffiles @soft:vrgrid
- a VRF file </well> The <create> tag. Every 3D object is assigned a double ASCII character as a unit. For instance, let´s say a full 3D object is assigned to the "##" character. So when you ma... allows you to change the textures applied to a 3D object and change some other features of the 3D object, such as the orientation, the lighting (brightness, radiu
- clinks @tips
- lib] * [[http://eodev.sourceforge.net/|Evolving Objects]] - A template-based, ANSI-C++ evolutionary comp... ://github.com/paulftw/hiberlite|hiberlite]] - C++ Object-relational mapping for sqlite3. [BSD] * [[https... nit testing framework for C with support for mock objects. [Apache2] * [[http://www.freedesktop.org/wiki... or]] - Eclipse CDT plug-in for C++ Seams and Mock Objects. * [[https://github.com/mattreecebentley/plf_n
- vrlibeditor @soft:vrgrid
- unds into it and you can load your very chosen 3D objects into the library and edit all its parameters. <... raries containing all the textures, sounds and 3D objects needed for your VRF. This is a very simple task.... Editor and load all your textures, sounds and 3D objects into it. Then save your library template (*.vtpl... rary. Now you can use the textures, sounds and 3D objects of your library by referencing them the same way
- aframelinks @tips
- Tracked Transformations]] * How to look behind an object in VR if you can't walk around it * [[https://m... om/kripken/ammo.js|ammo.js]] to enable physics in objects * [[https://github.com/youmustfight/aframe-ass... llow desktop users to rotate the camera around an object * [[https://github.com/IdeaSpaceVR/aframe-parti... n%%'' models, wrapping THREE.JSONLoader and THREE.ObjectLoader * [[https://github.com/Utopiah/aframe-tri
- freecompilers @tips
- a lower level language (e.g., assembly language, object code, or machine code) to create an executable pr... available or not. <well> Assemblers, Linkers and Object Module Librarians </well> * [[http://sun.hasenb... l x86 assembly code. It generates a wide range of object file formats, including a.out, ELF, COFF, Mach-0,
- vrgrid @soft:vrgrid
- odes|VRModes]] * [[:soft:vrgrid:3dobjects|Get Objects]] * [[:soft:vrgrid:sounds|Get Sounds]] *... [[:soft:vrgrid:3dobjects|More than 1000 pre-made objects]] * [[:soft:vrgrid:textures|Ready to use free
- formats @soft:platform
- terface Definition Language) - MS T/SQL - Objective-C - DirectX FX, DirectX Mesh - TLC (Ta... - NullSoft NSIS Script - Pure Basic - Object Rexx - Scilab - VBScript - HLA -
- 3dobjects @soft:vrgrid
- and a format support for 3D models.) }} <well> 3D Objects </well> 3D computer graphics, or three-dimension... reate your own custom libraries with the PTSource VRLib Editor. {{filelisting>objects}} ~~socialite~~