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tutorial
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ll use the Github repository to make and edit our files. If you want to use a standard code editor you ca... atform as support and syntax highlighting for VRF files. But in this tutorial we will only use the Github... ile the assets tag sets the include directory for files (i.e., VRI'S, textures, sounds, script imports). This is usefull for sharing files and media between multiple VRF´S. Put the follow
cloudhosting
3 Hits, Last modified:
ur project. <well> VRF Media </well> VRGrid VRF files, images, sounds and other media can be served fro... do all your changes. Also in Github you can share files and projects so unlimited number of people can work in one project, also libraries and files are never lost and always avaliable to other peop
3dobjects
2 Hits, Last modified:
ithout the illusion of being solid. <well> VROBJ Files </well> Bellow you can find VROBJ files that you can use to create your own custom libraries with the PT
vrffiles
2 Hits, Last modified:
ile the assets tag sets the include directory for files (i.e., VRI'S, textures, sounds, script imports). This is usefull for sharing files and media between multiple VRF´S. <sxh xml;> <ass
textures
1 Hits, Last modified:
ell> Textures </well> Bellow you can find texture files that you can use to create your own custom librar
vrgrid
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res </well> * Cuboid Engine * Cloud based VRF files * Native VR support * Github hosting support
sounds
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<well> Sounds </well> Bellow you can find sound files that you can use to create your own custom librar