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tutorial @soft:vrgrid
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percentage. If you don't specify brightness, the default level is 100%. If you leave out the <sky> tag altogether, the background will default to the sky texture specified in the library. Reme... sly through virtual space. If you want to use the default ground texture specified by the library, then sim... onds, leaves a maximum silence of 5 seconds.) The default values for these attributes are volume="100%", pl
vrffiles @soft:vrgrid
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sky or enclosure image between 0 and 100 percent (default is 100%). <sxh xml;> <sky texture="folder/image.... in units where the fog ends can all be specified. Default fog values are color="(255,255,255)", start="1", end="10", and density="50%". By default, fog is disabled. <sxh xml;> <fog color="(red,gr... ithout having to supply a solid floor. To use the default ground texture, include an "empty" ground tag. If
scripting @soft:vrgrid
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witch (x) { case y { do this } case z { do that } default { do default } } </sxh> While-Do loop <sxh php;> while ( expression ) { do this } </sxh> Do-While loop <sx
tutorial @soft:ptshell
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startup it fully supports aliases and it reads by default as fallows : <sxh bash;> alias vi='vim -v' alias
vrmodes @soft:vrgrid
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all PCVR head sets. <well> How to use </well> By default the VR output and tracker is disabled, to activat
actions @soft:vrgrid
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s="3" location="(5,5,1)"> <exit href="another.vrf#default" /> </action> </sxh> <well> Actions in Imagemaps
tutorial @soft:polydraw
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st corner is vertice 3 (and the other two corners default to vertice 1). * Set the second corner of the t