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tutorial
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hen the <sky> texture will be seen there. If you prefer, you can set a color for the sky rather than a te... r> tag has just one attribute: number, number="1" refers to the bottom layer of a VRF, just like floors o... jects. You can find a complete list of 3d objects reference in the VRGrid menu under "Libraries". We wil... be placed anywhere within the <design> tag. Some prefer to put their <enter> tags immediately following t
vrffiles
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3D models.) }} <well> VRF Tag Guide </well> This reference guide provides the details of the syntax for ... gular area of an imagemap, the coordinates x1, y1 refer to the top left corner of the rectangle, and x2, y2 refer to the bottom right corner. When creating a circular area of an imagemap, x, y refers to the center of the circle. <sxh xml;> <imagema
textures
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exture Mapping </well> Texture mapping originally referred to diffuse mapping, a method that simply mappe
scripting
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rnal scripting engine seo lets take a look at its reference. <well> Tags </well> The <define> tag .Defin
vrlibeditor
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extures, sounds and 3D objects of your library by referencing them the same way you do with standard libr